Slowmotion Dominoes

Slowmotion Dominoes is another one of my projects aimed to refine my modeling and texturing skills. In this project, my primary goal was to venture into the functionalities of Maya MASH and the Bullet solver, allowing me to understand and apply these tools to craft this slow-motion sequence. The project was rendered using Autodesk Arnold and underwent post-processing with After Effects to achieve its final look.
Software:

Autodesk Maya, Autodesk Arnold, Adobe Substance Painter, Adobe After Effects