BOSS Ocean

BOSS Ocean represents my initial foray into the world of ocean simulation using Maya’s ocean simulation system. Guided by a tutorial, this project explores the mechanics of the Bifrost ocean simulation system for Maya. The simulation was rendered using Arnold, and the final touches were applied in After Effects, resulting in a minimalistic aquatic scene.
Software:

Autodesk Maya,  Bifrost Ocean Simulation System, Autodesk Arnold, Adobe After Effects